v0.7.0 Tech Demo released
What’s new? Nothing except JS scripting, internal cleanup, and fixes.
Actually it’s a bit more than that. Graphics initialization and scene creation are almost fully script-driven now, and I’ve begun porting some old C++ subsystems (like stats and keymaps) to JS. Basically the C engine just puts graphics on the screen, and everything else is scriptable (and thus moddable).
I’m using the MuJS engine from MuPDF and Ghostscript, for now at least. It only supports ES5, none of the javascript features added after 2010, but it’s pretty simple and solid.
Now back to the good stuff…
- Combat basics (damage, death, animations, sounds?)
- Health bars
- Weapon/attack selection UI
- Object picking
Files
Synthnostate-demo-v0.7.0.zip 11 MB
Jan 29, 2022
Synthnostate-demo-v0.7.0.AppImage 10 MB
Jan 29, 2022
Get Synthnostate: Crusaders of the Tinfoil Hat [DEMO]
Synthnostate: Crusaders of the Tinfoil Hat [DEMO]
B-grade pre-apocalyptic hard-scifi turn-based RPG
Status | On hold |
Author | Synthnostate |
Genre | Role Playing |
Tags | Isometric, Sci-fi, Turn-Based Combat |
Languages | English |
More posts
- New Developments38 days ago
- Possible update in late 2023May 26, 2023
- Demo Release ChecklistsDec 30, 2022
- A Difficult DecisionDec 07, 2022
- Long-term TODO tracking in SynthnostateOct 19, 2022
- v0.8.3 RELEASEDOct 13, 2022
- Hard Sci-fi Research NotesOct 02, 2022
- Piling on more work for v0.8.3Sep 09, 2022
- Still working on GUI overhaul for v0.8.3Sep 01, 2022
- v0.8.2 "Risen" RELEASEDAug 16, 2022
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