v0.7.1 released


What’s new:

  • Combat basics (damage, death, animations, placeholder sounds)
  • Health bars
  • Weapon/attack selection UI
  • Object picking POSTPONED

Combat is far from complete - we need sounds, blood, explosions, flying bullet effects, sequenced animations, turns, action points, AI, line-of-sight raycasts, throwing, and all the aim/armor/damage math. Most of that was done in v0.5 but porting is a lot of work, even between very similar languages.

I didn’t get much done last week due to illness (probably omicron, felt like “corona lite”) so I’m doubling up the next two releases - everything necessary for NPC creation including equipment - next week. Then I’ll followup on combat, dialogue, etc. All RPG fundamentals should be functional in early March.

Files

Synthnostate-demo-v0.7.1.zip 11 MB
Feb 11, 2022
Synthnostate-demo-v0.7.1.AppImage 10 MB
Feb 11, 2022

Get Synthnostate: Crusaders of the Tinfoil Hat [DEMO]

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