v0.7.1 released
What’s new:
- Combat basics (damage, death, animations, placeholder sounds)
- Health bars
- Weapon/attack selection UI
Object pickingPOSTPONED
Combat is far from complete - we need sounds, blood, explosions, flying bullet effects, sequenced animations, turns, action points, AI, line-of-sight raycasts, throwing, and all the aim/armor/damage math. Most of that was done in v0.5 but porting is a lot of work, even between very similar languages.
I didn’t get much done last week due to illness (probably omicron, felt like “corona lite”) so I’m doubling up the next two releases - everything necessary for NPC creation including equipment - next week. Then I’ll followup on combat, dialogue, etc. All RPG fundamentals should be functional in early March.
Files
Synthnostate-demo-v0.7.1.zip 11 MB
Feb 11, 2022
Synthnostate-demo-v0.7.1.AppImage 10 MB
Feb 11, 2022
Get Synthnostate: Crusaders of the Tinfoil Hat [DEMO]
Synthnostate: Crusaders of the Tinfoil Hat [DEMO]
B-grade pre-apocalyptic hard-scifi turn-based RPG
Status | On hold |
Author | Synthnostate |
Genre | Role Playing |
Tags | Isometric, Sci-fi, Turn-Based Combat |
Languages | English |
More posts
- New Developments9 days ago
- Possible update in late 2023May 26, 2023
- Demo Release ChecklistsDec 30, 2022
- A Difficult DecisionDec 07, 2022
- Long-term TODO tracking in SynthnostateOct 19, 2022
- v0.8.3 RELEASEDOct 13, 2022
- Hard Sci-fi Research NotesOct 02, 2022
- Piling on more work for v0.8.3Sep 09, 2022
- Still working on GUI overhaul for v0.8.3Sep 01, 2022
- v0.8.2 "Risen" RELEASEDAug 16, 2022
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