My struggle to finish v0.7.5


I need a better dev strategy. I’m procrastinating because I’m bogged down in coding, when I should be grinding out content - 3D models, textures, music, dialogue, battle scenarios - and using my shiny new in-game editing tools.

What’s stopping me from doing that now? Absolutely nothing. I don’t need to finish the GUIs and finalize APIs. To avoid rework, it would be nice to finalize the dialogue/quest data structures and the Blender export pipeline, but rework is inevitable and it’s better than procrastination.

I think Synthnostate v0.7 is done. I’ll just tie up loose ends and release it. It’s not everything I wanted, but even if it was, it would still be a mere tech demo, so who cares. I’m sticking to my deadline, not my to-do list.

Get Synthnostate: Crusaders of the Tinfoil Hat [DEMO]

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