Devlog #24 - Custom Engine Tech Demo r5
Synthnostate: Sanguine Sanguinity » Devlog
Alright guys, the latest snapshot is available from https://synthnostate.itch.io/sanguinity-demo#download as a 61-meg ZIP file. Not too bad at all!
Windows users: run syn3.exe
Linux users: run syn3
Change Log
- Scripting system basically complete
- Character/Inventory screen much improved: wield weapons, wear/remove clothing, pickup/drop items, change hair
- Hotbar [1-9] - assignable in Inventory UI
- Context menu [RMB] in various UIs
- NPCs aggro when hit
- Player death and Game Over menu
- Title screen artwork and minimal 3D scene for fast loading
- Arena Mode for quick tests & combat/feeding practice
- Turnbased Mode restored and slightly less incomplete
- Blood graphics (basic placeholder)
- Status effects: speed, bleeding, knockout
- Settings overhaul
- Key mapping
- Vampire Lore simulation settings
- Sunburn (optional)
- Blood regeneration during/after feeding (optional)
- Save/load objects in world and inventories
- Various other graphical fixes & improvements
- Male playable character (bare-bones last minute addition)
With that, core gameplay systems are essentially complete. Next, I’ll turn my attention to content (characters, quests, dialogue, art/models, etc) while still developing the engine and game mechanics at a slower pace.
Pics
Files
Custom engine tech demo rev 5 - 2025.04.09 61 MB
88 days ago
Get Synthnostate: Sanguine Sanguinity
Synthnostate: Sanguine Sanguinity
Vampire Sim Tech Demo (WORK IN PROGRESS)
Status | In development |
Author | Synthnostate |
Genre | Role Playing |
Tags | 3D, Immersive, Sci-fi, Vampire |
Languages | English |
Accessibility | Subtitles, Configurable controls |
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- Devlog #23 - March 2025 UpdateMar 19, 2025
- Devlog #22 - Tech Demo #4 (02-13-2025)Feb 14, 2025
- Devlog #21 - January 2025 Monthly RoundupJan 17, 2025
- Devlog #20 - Tech Demo #3 (12-15-2024)Dec 15, 2024
- Design Notes for Synthnostate 1742Nov 20, 2024
- Devlog #19 - Raylib Test 2 Completed 11-17-2024Nov 17, 2024
- Devlog #18 - Weekly Roundup 11-05-2024Nov 05, 2024
- Devlog #17 - Weekly Roundup 10-28-2024 (Raylib Test #1)Oct 28, 2024
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