Devlog #17 - Weekly Roundup 10-28-2024 (Raylib Test #1)
Synthnostate: Sanguinity [WIP DEMO] » Devlog
I finished up my first low-effort Raylib engine test. It’s all I could do in a busy month - really like 2 weeks - but it’s a pretty good start.
- Loading a few of my 3D models with textures and animations
- Third-person player/camera controls (I’m really pleased with this already)
- The absolute minimum rudiments of combat, versus stationary target dummies
- Many shortcomings with textures, lighting, shadows and animation
- Linux only for now
That’s up on Itch and Odysee for anyone who wants to try it for shits and giggles.
Now we’ve gotta expand it into a real game, or two - the vampire sim and turnbased tactics. We’ll do what we can even before I figure out how to properly integrate a physics engine, scripting, etc. My highest priority are a Windows build, turnbased demo, graphics, and fun gameplay.
Files
synthnostate-raylib-test-1.zip 8.4 MB
Oct 28, 2024
Get Synthnostate: Sanguinity [WIP DEMO]
Synthnostate: Sanguinity [WIP DEMO]
Vampire Sim Tech Demo [WORK IN PROGRESS]
| Status | In development |
| Author | Synthnostate |
| Genre | Role Playing |
| Tags | 3D, Immersive, Sci-fi, Vampire |
| Languages | English |
| Accessibility | Subtitles, Configurable controls |
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- Devlog #24 - Custom Engine Tech Demo r5Apr 09, 2025
- Devlog #23 - March 2025 UpdateMar 19, 2025
- Devlog #22 - Tech Demo #4 (02-13-2025)Feb 14, 2025
- Devlog #21 - January 2025 Monthly RoundupJan 17, 2025
- Devlog #20 - Tech Demo #3 (12-15-2024)Dec 15, 2024
- Design Notes for Synthnostate 1742Nov 20, 2024
- Devlog #19 - Raylib Test 2 Completed 11-17-2024Nov 17, 2024
- Devlog #18 - Weekly Roundup 11-05-2024Nov 05, 2024
![Synthnostate: Sanguinity [WIP DEMO]](https://img.itch.zone/aW1nLzE0OTg1MTQzLnBuZw==/original/i81okk.png)
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