Synthnostate 2: Agenda 2042 - WIP Demo 3 released
Synthnostate: Sanguine Sanguinity » Devlog

Better artwork and basic gameplay improvements.
Change Log
- Code/asset organizing
- Doors between levels (actual doors as temporary placeholders)
- Nighttime lighting/environment
- Graveyard level
- Angel statue (our first high-detail sculpted textured object)
- Third-person camera spring arm (helps with visibility)
- First/third person toggle [Z]
- Notepad tab in Character screen
- Credits screen
- Jiggle physics (Godot jigglebones addon)
- Itemization/inventory improvements
- Audio: background music, volume settings
- Consolidated settings UI
Plans for Demo 4
- Update to Godot 4.1 and possibly Blender 3.6
- Flesh out game mechanics, AI, UI
- One high-quality character model
Files
agenda42demo3-win64.zip 90 MB
Jul 01, 2023
agenda42demo3-linux64.zip 91 MB
Jul 01, 2023
Get Synthnostate: Sanguine Sanguinity
Synthnostate: Sanguine Sanguinity
Vampire Sim Tech Demo (WORK IN PROGRESS)
Status | In development |
Author | Synthnostate |
Genre | Role Playing |
Tags | 3D, Immersive, Sci-fi, Vampire |
Languages | English |
Accessibility | Subtitles, Configurable controls |
More posts
- Devlog #23 - March 2025 Update9 days ago
- Devlog #22 - Tech Demo #4 (02-13-2025)43 days ago
- Devlog #21 - January 2025 Monthly Roundup70 days ago
- Devlog #20 - Tech Demo #3 (12-15-2024)Dec 15, 2024
- Design Notes for Synthnostate 1742Nov 20, 2024
- Devlog #19 - Raylib Test 2 Completed 11-17-2024Nov 17, 2024
- Devlog #18 - Weekly Roundup 11-05-2024Nov 05, 2024
- Devlog #17 - Weekly Roundup 10-28-2024 (Raylib Test #1)Oct 28, 2024
- Devlog #16 - Weekly Roundup 10-22-2024Oct 22, 2024
- Devlog #15 - Weekly Roundup 10-15-2024Oct 15, 2024
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