Synthnostate: Sanguinity - WIP Demo v0.2.0
Synthnostate: Sanguinity DEMO » Devlog
It’s still pretty rough, and I didn’t quite finish everything I had planned, but core gameplay is complete enough to declare that we’re officially out of the prototyping phase.
The next few 0.2.x dev cycles will focus on more exciting stuff like graphics, level-building, quests, and playtesting. This phase will continue until the game is kinda-sorta polished enough to start asking a few dollars for early access - probably in the latter half of 2024.
Change Log
- New title & cover art
- More settings
- Fast Travel menu for testing [T]
- Game Over screen
- New levels: St Connor, Catacombs (WIP)
- Male and Skeleton character models (WIP)
- Sprinting, flying & biting improvements
- Locks & keys
- Hotbar item & spell assignment
- Character creation & leveling fixes
Files
synthnostate-sanguinity-v0.2.0-win64.zip 127 MB
Feb 25, 2024
synthnostate-sanguinity-v0.2.0-linux64.zip 120 MB
Feb 25, 2024
Get Synthnostate: Sanguinity DEMO
Synthnostate: Sanguinity DEMO
The vampire sim
Status | In development |
Author | Synthnostate |
Genre | Role Playing |
Tags | 3D, Immersive, Sci-fi, Vampire |
Languages | English |
Accessibility | Subtitles, Configurable controls |
More posts
- Design Notes for Synthnostate 174222 days ago
- Devlog #19 - Raylib Test 2 Completed 11-17-202425 days ago
- Devlog #18 - Weekly Roundup 11-05-202437 days ago
- Devlog #17 - Weekly Roundup 10-28-2024 (Raylib Test #1)45 days ago
- Devlog #16 - Weekly Roundup 10-22-202451 days ago
- Devlog #15 - Weekly Roundup 10-15-202458 days ago
- Devlog #14 - Synthnostate dev status 9-29-2474 days ago
- Devlog #13 - A NEW ROADMAP95 days ago
- Devlog #12 - Mid-2024 Update & PlansAug 13, 2024
- Synthnostate: Sanguinity - WIP Demo v0.2.1Jul 08, 2024
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