Synthnostate: Sanguinity - WIP Demo v0.2.0
Synthnostate: Sanguinity DEMO » Devlog
It’s still pretty rough, and I didn’t quite finish everything I had planned, but core gameplay is complete enough to declare that we’re officially out of the prototyping phase.
The next few 0.2.x dev cycles will focus on more exciting stuff like graphics, level-building, quests, and playtesting. This phase will continue until the game is kinda-sorta polished enough to start asking a few dollars for early access - probably in the latter half of 2024.
Change Log
- New title & cover art
- More settings
- Fast Travel menu for testing [T]
- Game Over screen
- New levels: St Connor, Catacombs (WIP)
- Male and Skeleton character models (WIP)
- Sprinting, flying & biting improvements
- Locks & keys
- Hotbar item & spell assignment
- Character creation & leveling fixes
Files
synthnostate-sanguinity-v0.2.0-win64.zip 127 MB
Feb 25, 2024
synthnostate-sanguinity-v0.2.0-linux64.zip 120 MB
Feb 25, 2024
Get Synthnostate: Sanguinity DEMO
Synthnostate: Sanguinity DEMO
The vampire sim
Status | In development |
Author | Synthnostate |
Genre | Role Playing |
Tags | 3D, Immersive, Sci-fi, Vampire |
Languages | English |
Accessibility | Subtitles, Configurable controls |
More posts
- Devlog #18 - Weekly Roundup 11-05-20249 days ago
- Devlog #17 - Weekly Roundup 10-28-202416 days ago
- Devlog #16 - Weekly Roundup 10-22-202423 days ago
- Devlog #15 - Weekly Roundup 10-15-202430 days ago
- Devlog #14 - Synthnostate dev status 9-29-2445 days ago
- Devlog #13 - A NEW ROADMAP67 days ago
- Devlog #12 - Mid-2024 Update & Plans93 days ago
- Synthnostate: Sanguinity - WIP Demo v0.2.1Jul 08, 2024
- Synthnostate: Sanguinity pre-v0.2.1 DEV SNAPSHOT 2024-06-18Jun 18, 2024
- Devlog #11 - Progress (or lack thereof) update - April 2024Apr 23, 2024
Leave a comment
Log in with itch.io to leave a comment.