Synthnostate: Sanguinity - WIP Demo v0.2.0
Synthnostate: Sanguinity [WIP DEMO] » Devlog
It’s still pretty rough, and I didn’t quite finish everything I had planned, but core gameplay is complete enough to declare that we’re officially out of the prototyping phase.
The next few 0.2.x dev cycles will focus on more exciting stuff like graphics, level-building, quests, and playtesting. This phase will continue until the game is kinda-sorta polished enough to start asking a few dollars for early access - probably in the latter half of 2024.
Change Log
- New title & cover art
- More settings
- Fast Travel menu for testing [T]
- Game Over screen
- New levels: St Connor, Catacombs (WIP)
- Male and Skeleton character models (WIP)
- Sprinting, flying & biting improvements
- Locks & keys
- Hotbar item & spell assignment
- Character creation & leveling fixes
Files
synthnostate-sanguinity-v0.2.0-win64.zip 127 MB
Feb 25, 2024
synthnostate-sanguinity-v0.2.0-linux64.zip 120 MB
Feb 25, 2024
Get Synthnostate: Sanguinity [WIP DEMO]
Synthnostate: Sanguinity [WIP DEMO]
Vampire Sim Tech Demo [WORK IN PROGRESS]
| Status | In development |
| Author | Synthnostate |
| Genre | Role Playing |
| Tags | 3D, Immersive, Sci-fi, Vampire |
| Languages | English |
| Accessibility | Subtitles, Configurable controls |
More posts
- Devlog #26 - October 2025 Update40 days ago
- Devlog #25 - May 2025 UpdateMay 23, 2025
- Devlog #24 - Custom Engine Tech Demo r5Apr 09, 2025
- Devlog #23 - March 2025 UpdateMar 19, 2025
- Devlog #22 - Tech Demo #4 (02-13-2025)Feb 14, 2025
- Devlog #21 - January 2025 Monthly RoundupJan 17, 2025
- Devlog #20 - Tech Demo #3 (12-15-2024)Dec 15, 2024
- Design Notes for Synthnostate 1742Nov 20, 2024
- Devlog #19 - Raylib Test 2 Completed 11-17-2024Nov 17, 2024
- Devlog #18 - Weekly Roundup 11-05-2024Nov 05, 2024
![Synthnostate: Sanguinity [WIP DEMO]](https://img.itch.zone/aW1nLzE0OTg1MTQzLnBuZw==/original/i81okk.png)
Leave a comment
Log in with itch.io to leave a comment.